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Object Refinement / Toggle

Thursday, May 21st, 2009

FluidIA is about flexibility. FluidIA objects can become guides or scaffolding like objects which can be toggled or replaced by either images or real code. Sketching on paper is still more flexible than drawing of any kind on the computer. What if a fluidIA object could be replaced or toggled into an imported sketch for those designers who love the pencil? Or, what if later on in the process a visual designer replaces a fluidIA object with a detailed mockup?

Similarly, fluidIA object do not generate server ready code, and some things are best done with HTML, CSS and real programming. For this reason, fluidIA objects should allow for switching into the third mode that would enable a developer to do his/her magic such as data binding, CSS layouts, or highly complex event logic.

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