Archive for April, 2010
Wednesday, April 21st, 2010
Another iteration on the Experience Threads that I worked out with Pauric, based on some feedback from Jakub.
This time, the threads afford multiple non-linear paths, and the thread view allows the user to edit the paths one page at a time.
As Pauric explains,
"
to summarise the mental model of the thread view; it's a combination of a site map that the user can drill in to and start 'stitching' pages together. The interaction is similar to yahoo pipes, the difference being that the user drags connections from page elements (of the page currently open on stage) to other pages."
Let us know your thoughts in the comments!
—
Mike Eng
Posted via email from fluidia’s posterous
Posted in Sketches & Scenarios, by Posterous | 1 Comment »
Thursday, April 1st, 2010
Building off of Jakub's sketches, here is another iteration on the experience threads.
I explored placement alternatives for the experience threads within the FluidIA interface and several options for the detail of the experience threads themselves (tabs, nested tabs, boxes that highlight the current frame).
Also, I introduced a new paradigm for explaining the function of the experience threads themselves. Think of the experience threads as processes. There may be multiple processes within a project. Each process has several steps, which can be thought of as frames. Each frame has a mockup associated with it. The detail sketches illustrate this hierarchy.
—
Mike Eng
Posted via email from fluidia’s posterous
Posted in Sketches & Scenarios, with the following tags: ui_experiencethreads, by Posterous | 4 Comments »